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Silently, with all her feelings neatly locked away where non could see them, Amy pushed open the door. Amy Sorel: Character 6 2 and Sophie: Characters gf' Taekwon Girl: Character from SoulCalibur IV from Final Fantasy VIII from Ragnarok Online. Did he leave in order to find it again?) How many nights must she wonder? A single butterfly was being tossed about on the cold night winds like a lonely star drifting far from heaven, like a soul freed from all its burdens. Even the most dutiful fledgling takes flight when the longing for its parents grows too strong. "Be a good girl, I'll be back in a while." Those were his last words to her, but Amy had to ponder them for a moment. She knew he had done it for her sake, because he wanted her to be happy more than anything else in this world, but nonetheless, she was restless. She thought about those words once more, and her lips formed a smile.īio: Soulcalibur IVPeace had been restored to the night, but still he did not return. She looked back for a moment, and turned and opened the door. She rose from her chair and went towards to door, stopping there. The night became quiet, but not for long. "Be a good girl, I'll be back in a while."That is what he said before taking his sword and leaving. Torches blazed amidst the acrimonious clanging of armour below. String follow ups allows for stagger pressure from single 66B usage. Enshrouded in darkness, Amy sat, motionless, staring out into the dark night. 4 LNC 2 Amys main counterhit tool to launch the opponent and obtain a rose. In Soulcalibur VI, she is a downloadable character.īiography Bio: Soulcalibur IIIThe night was cold and the moonlight strong. When Amy became an independent character, rather than a costume for the Rapier style, she gained her own, unique moveset which is based on her fighting style in Soulcalibur III: Arcade Edition. Amy returns in Soulcalibur IV with an updated costume which bears a similar style to the previous one. She appeared as a playable bonus character for Soulcalibur III and in Soulcalibur III: Arcade Edition she is included as one of the main characters. Best yet is to use it after a blocked Force Blast Combo.Amy (エイミ, Eimi) made her first appearance in Soulcalibur II, albeit only in the opening video sequence. It comes out surprisingly quickly after a simple Force Levitation (which you can activate as a follow-up to certain moves by tapping or by tapping A + K ), and it's pretty safe when blocked. Rather, the attack is good to throw out on its own. Stage 2: Point of No Return Opponents: Cassandra (Strengthen Horizontal), Rock (Knock Down). Star Raid Lightning : : You can use this attack after launching an opponent into the air for plenty of damage, though you can get almost as much damage with a regular air combo and not eat up the Force meter. Amy Stage 1: Premonition Opponents: Gargantua (Appeal), Dvergr, Shark, Picks. You can follow the Force Levitation part of the combo with Star Raid Lightning for a relatively easy 10-hit combo, which is required in some Tower of Lost Souls stages. The first hit has short range and hits high, but it's quick, letting you force into play after a quick side step. The downside is that it eats up lots of Force meter, especially if you follow with the Star Raid Lightning.Ĭombo : : This combo does excellent damage, with one caveat: the first hit must be a counter hit for the full combo to work. Of course, if the Force Blast doesn't get blocked you can go into an air combo, making the combo always useful. Even if the combo gets blocked, you can quickly cancel into Force Levitation ( ) and then follow with Star Raid Lightning to take advantage of crushed guard for an essentially unblockable attack.
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Best of all, if the attack lands you can follow with a quick juggle combo, like hitting with the Kashyyyk Storm.įorce Blast Combo : : The beauty of this combo is that the second hit shatters an opponent's guard if they try to block against it. Leg Sweep : : Though this attack is a tad slow to come out, it has good range for a low attack. You can use the Orbital Thrust to keep opponents guessing by occasionally electing to forego the A attack in the combo-the down kick recovers quickly enough on its own that you can abort the combo and go into a throw instead, which will hit the standing opponent no matter if he's guarding. While this pseudo combo doesn't actually combo normally, the hits will chain if the first hit is a counter. Orbital Thrust : : This quick combo lets you throw out a low hit and follow with a mid, which forces the opponent to change his blocking from ducking to standing.